About Me!
Hello my name is Jaison Moorfield! I am an aspiring game developer that focuses on QA Testing, and Gameplay Balance and Design based in Sydney, NSW, Australia. I've studied Game Design and Production for 2 years at the Academy of Interactive Entertainment (AIE). I've worked in both Unity and Unreal during my time and have done QA Testing for No Moss Studios during my studies at AIE. During my time I worked with peers to form both Bacon Pancakes and Elysian Interactive and helped in the design and development process of games made in these small teams.
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Skills
Unity Engine
Created most of my projects during my study in Unity Engine
Sound Design
Sound Design and Music sourcing for all projects I've worked on. Some work in developing music for personal projects
Github Source Control
Used Source Control through Github in all projects. Saved all projects through Github
Project Management
Using applications such as JIRA and HacknPlan to create and tasks and log bugs or other issues that come up during development.
Unreal Engine 4 / 5
Created Minion Mayhem with my team using Unreal 4. Spent personal time practicing Unreal 5
Gameplay Design
Focused on Gameplay Design for Virtual Descent and Minion Mayhem
Documentation
Focused on documentation and formatting for Game Design Documents throughout my study and for personal projects
QA Testing
Performed QA Testing for No Moss Studios, Minion Mayhem, and Alta VR
Gameplay Balancing
Balanced all features in all projects I have made. Focused on in Virtual Descent and Minion Mayhem
Level Design
Designed greyboxes of levels for Minion Mayhem through iteration and feedback from others based off of difficulty and gameplay flow